Dev log 1
Regarding the latest version I uploaded onto my YouTube channel, I've made some changes since then:
A basic main menu has been made, where the player can choose which game they want to play (One atm)
Mouse support for the pause menu
Some tweaks to the pacing of the first game, might tweak this later since I'm trying to figure it out still
A few tweaks to gameplay that's hard to tell from video
I still have a few issues I need to work out such as:
Items doubling up whenever the player moves up in the sewers
Mouse support causing the PauseMove sound to play twice occasionally
Settings menu hasn't been fleshed out, I want to make sure to include video, audio, and control settings
Visuals while they aren't a concern for me now, I will have to make sure to get an artist to work on the project with me if I can't make good visuals myself
Overall theme of the game may be all over the place, I'm planning on having the entire collection based on the typical city alleyway; "weird and shady behavior" is what I'm going for
Lack of save data being used within the games, which means highscores won't be saved
I'm not planning on releasing a public build yet until I consider the game to be in the beta stage, I consider this game to be in the pre-alpha stages atm
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